| Landing Gear on aircraft create one hell of a lot of | | | | literally immediately to best climb and cruise |
| drag, which if you are trying to slow down to land | | | | efficiency.How could this be done? Well it should be |
| can be a very good thing. But if you are trying to | | | | fairly easy. If we use cradles to hold the UAVs this |
| get to flying speed and climb or maintain take off | | | | could work. You roll the UAVs onto the cradle and |
| weight off a carrier, well it might be good to not | | | | then put up the landing gear. The lead aircraft would |
| have that drag hanging out there. In fact if we could | | | | take of with a 10% angle of attack, the second with |
| get rid of the landing gear on take off then we | | | | 16% and the rear UAV at 26%. This keeps them out |
| maybe able to launch several Large UAVs at once. If | | | | of each others slipstream and wake turbulence. The |
| we could launch three UAVs on each of three | | | | larger carriers with side catapult launch would do the |
| catapults then we could send up set up delta | | | | same thing 15 seconds later and then the other front |
| formation swarms of three, threes of nine controlled | | | | catapult in 15 seconds after that. You just launched 9 |
| by one. The sooner they make formation the faster | | | | UAVs to handle the net-centric battlespace grid in 30 |
| we could use the aerodynamics of those tight | | | | seconds. Once away, then you can flip unhook the |
| formations to save fuel and increase range. | | | | cradles and get busy launching your commander |
| Additionally we would receive another benefit of fuel | | | | chase plane with the pilots to handle the strike to |
| due to the military power takeoffs, which could go | | | | meet them. We can do this. Think on it. |